
#GOLDEN AGE OF PACMAN MOVIE#
The next step was for Pac-Man to spread outside the world of gaming, and it did so with a vengeance, beginning on July 9, 1982, with the release of the movie Tron. Pac-Man, which was essentially the same game but with a female protagonist - it seemed like the little yellow dot-eating man was everywhere. And when Atari released a version suited to home-gaming consoles - followed by the release of Ms. But by year's end, it was the most profitable arcade game in the U.S., earning $8 million a week. Most executives at the company even believed that it would be less popular than their other 1980 game, Rally-X. Games of every description filled video arcades in almost every American town, where kids could hone their skills one hard-earned quarter at a time.Īmid this cultural phenomenon, the appearance of Pac-Man, created for Namco by game designer Toru Iwatani, was initially just a blip. By 1982, with the release of titles like Burger Time, Dig Dug, Joust, Pole Position, Q*bert and the game version of Tron, an entire subculture had been created. Then the floodgates opened the following year, and out rushed a host of classics: Centipede, Donkey Kong, Frogger, Tempest and Galaga.

The release of Missile Command and Rally-X, along with a host of less-well-known games, followed in 1980. Galaxian, by Taito's Japanese competitor Namco, appeared in 1979, and the American company Atari debuted Asteroids that same year.
